Elevating Game Experiences with Unreal Engine 5 - Second Edition: Bring your game ideas to life using the new Unreal Engine 5 and C++
Paperback
ISBN13: 9781803239866
Publisher: Packt Publishing
Published: Sep 23 2022
Pages: 760
Weight: 3.94
Height: 1.97 Width: 7.50 Depth: 9.25
Language: English
Build real game projects and enhance your skills with step-by-step guidance using Unreal Engine and C++, covering animation, AI, UI, multiplayer, and essential game development techniques
Key Features:
- Build real games using Unreal Engine and C++ with step-by-step guidance
- Learn core topics like animation, AI, UI/UX, multiplayer, and input systems
- Solve common dev issues and stay current with evolving tools and workflows
Book Description:
Immerse yourself in the Unreal game projects with this book, written by four highly experienced industry professionals with many years of combined experience with Unreal Engine. Elevating Game Experiences with Unreal Engine 5 will walk you through the latest version of Unreal Engine by helping you get hands-on with the game creation projects.
The book starts with an introduction to the Unreal Editor and key concepts such as actors, blueprints, animations, inheritance, and player input. You'll then move on to the first of three projects, building a dodgeball game, where you'll learn the concepts of line traces, collisions, projectiles, user interface, and sound effects. You'll also discover how to combine these concepts to showcase your new skills. The second project, a side-scroller game, will help you implement concepts such as animation blending, enemy AI, spawning objects, and collectibles. And finally, you'll cover the key concepts in creating a multiplayer environment as you work on the third project, an FPS game.
By the end of this Unreal Engine book, you'll have a broad understanding of how to use the tools that the game engine provides to start building your own games.
What You Will Learn:
- Create a fully functional third-person character and enemies
- Implement navigation with keyboard, mouse, and gamepad
- Program logic and game mechanics with collision and particle effects
- Explore AI for games with Blackboards and behavior trees
- Build character animations with animation blueprints and montages
- Polish your game with stunning visual and sound effects
- Explore the fundamentals of game UI using a heads-up display
- Discover how to implement multiplayer in your games
Who this book is for:
This book is ideal for developers and hobbyists eager to build real games with Unreal Engine, deepen their C++ skills, and master key areas like animation, input, AI, UI/UX, multiplayer, and debugging. Prior experience with C++ (variables, functions, classes, pointers) and a Windows system are recommended for the best results.
Table of Contents
- Introduction to Unreal Engine
- Working with Unreal Engine
- Character Class Components and Blueprint Setup
- Getting Started with Player Input
- Query with Line Traces
- Setting Up Collision Objects
- Working with UE5 Utilities
- Creating User Interfaces with UMG
- Adding Audio-Visual Elements
- Creating the SuperSideScroller Game
- Working with Blend Space 1D, Key Bindings, and State Machines
- Animation Blending and Montages
- Creating and Adding the Enemy Artificial Intelligence
- Spawning the Player Projectile
- Exploring Collectibles. Power-Ups, and Pickups
- Getting Started with Multiplayer Basics
- Using Remote Procedure Calls
- Using Gameplay Framework Classes in Multiplayer
Also from
Marques, Gonçalo
Game Development Projects with Unreal Engine: Learn to build your first games and bring your ideas to life using UE4 and C++
Pereira, David
Fozi, Hammad
Marques, Gonçalo
Paperback
Internet of Things for Indoor Air Quality Monitoring
Dutta, Maitreyee
Marques, Gonçalo
Saini, Jagriti
Paperback
Also in
Programming
Interactive Theorem Proving and Program Development: Coq'art: The Calculus of Inductive Constructions
Castéran, Pierre
Bertot, Yves
Hardcover
The Legend of Zelda(tm) Tears of the Kingdom - The Complete Official Guide: Collector's Edition
Piggyback
Hardcover
Python Crash Course, 3rd Edition: A Hands-On, Project-Based Introduction to Programming
Matthes, Eric
Paperback
Crisis Engineering: Time-Tested Tools for Turning Chaos Into Clarity
Dickerson, Mikey
Nitze, Marina
Weaver, Matthew
Paperback
Embedded Systems with ARM Cortex-M Microcontrollers in Assembly Language and C: Fourth Edition
Zhu, Yifeng
Paperback
Accelerate: The Science of Lean Software and DevOps: Building and Scaling High Performing Technology Organizations
Forsgren Phd, Nicole
Humble, Jez
Kim, Gene
Paperback
The Legend of Zelda(tm) Tears of the Kingdom - The Complete Official Guide: Standard Edition
Piggyback
Paperback
Vibe Coding: Building Production-Grade Software with Genai, Chat, Agents, and Beyond
Kim, Gene
Yegge, Steve
Paperback
Fundamentals of Software Architecture: A Modern Engineering Approach
Ford, Neal
Richards, Mark
Paperback
I Have an App Idea: The Essential Guide to Building an App Without Tech Skills
Spann, Amanda
Paperback
Make: Electronics: Learning by Discovery: A Hands-On Primer for the New Electronics Enthusiast
Platt, Charles
Paperback
AI Projects with Raspberry Pi: High-Performance Artificial Intelligence for Robotics, Security, Home Automation, and Vision
Hattersley, Lucy
Jepson, Brian
Paperback
The Manager's Path: A Guide for Tech Leaders Navigating Growth and Change
Fournier, Camille
Paperback
The Devops Handbook, 2nd Edition: How to Create World-Class Agility, Reliability, & Security in Technology Organizations
Debois, Patrick
Kim, Gene
Humble, Jez
Paperback
Building Applications with AI Agents: Designing and Implementing Multiagent Systems
Albada, Michael
Paperback
The Staff Engineer's Path: A Guide for Individual Contributors Navigating Growth and Change
Reilly, Tanya
Paperback
The Developer's Guide to AI: A Field Guide for the Working Developer
Reghunadh, Jerry M.
Thompson, Danny
Orshalick, Jacob
Paperback
Cracking the Coding Interview: 189 Programming Questions and Solutions
McDowell, Gayle Laakmann
Paperback
The New AI Cold War: Liberty vs. Tyranny in the Age of Machine Empires
Maginnis, Ltc Robert L.
Paperback
Learning Web Design: A Beginner's Guide to Html, Css, Javascript, and Web Images
Robbins, Jennifer
Paperback
Software Architecture: The Hard Parts: Modern Trade-Off Analyses for Distributed Architectures
Ford, Neal
Richards, Mark
Sadalage, Pramod
Paperback
The Return on AI: From Promise to Profit in the Age of Intelligent Business
Mittal, Ashwin
Sawhney, Mohanbir
Paperback
SQL QuickStart Guide: The Simplified Beginner's Guide to Managing, Analyzing, and Manipulating Data With SQL
Shields, Walter
Hardcover
Observability Engineering: Achieving Production Excellence
Fong-Jones, Liz
Miranda, George
Majors, Charity
Paperback
Forecasting: Principles and Practice, the Pythonic Way
Athanasopoulos, George
Hyndman, Rob J.
Paperback
The Pragmatic Programmer: Your Journey to Mastery, 20th Anniversary Edition
Hunt, Andrew
Thomas, David
Hardcover
Linux Basics for Hackers, 2nd Edition: Getting Started with Networking, Scripting, and Security in Kali
Occupytheweb
Paperback
The Official Raspberry Pi Handbook 2026: Astounding Projects with Raspberry Pi Computers
Makers of Raspberry Pi Official Magazine, The
Paperback
Generative AI Design Patterns: Solutions to Common Challenges When Building Genai Agents and Applications
Hapke, Hannes
Lakshmanan, Valliappa
Paperback
Head First Design Patterns: Building Extensible and Maintainable Object-Oriented Software
Robson, Elisabeth
Freeman, Eric
Paperback
Frictionless: 7 Steps to Remove Barriers, Unlock Value, and Outpace Your Competition in the AI Era
Forsgren, Nicole
Noda, Abi
Paperback
Concrete Mathematics: A Foundation for Computer Science
Knuth, Donald
Graham, Ronald
Patashnik, Oren
Hardcover
Arduino Programming for Beginners: A Comprehensive Beginner's Guide to Learn the Realms of Arduino Programming from A-Z
Protosmith, Ada
Paperback
Learning Domain-Driven Design: Aligning Software Architecture and Business Strategy
Khononov, Vlad
Paperback
Building AI-Powered Products: The Essential Guide to AI and Genai Product Management
Nika, Marily
Paperback
Grokking Algorithms, Second Edition: An Illustrated Guide for Programmers and Other Curious People
Bhargava, Aditya Y.
Paperback
Debugging: The 9 Indispensable Rules for Finding Even the Most Elusive Software and Hardware Problems
Agans, David J.
Paperback
Learning Generative AI Tools for Excel: Speed Up Your Everyday Tasks with Microsoft Excel, Copilot, Chatgpt, and Beyond
Duca, Angelica Lo
Paperback
Site Reliability Engineering: How Google Runs Production Systems
Beyer, Betsy
Murphy, Niall Richard
Jones, Chris
Paperback
The Software Architect Elevator: Redefining the Architect's Role in the Digital Enterprise
Hohpe, Gregor
Paperback
Learning Php, MySQL & JavaScript: A Step-By-Step Guide to Creating Dynamic Websites
Nixon, Robin
Paperback
Building Safer Technology: A Field Guide to Failing Well
Coles, Neil
Kissner, Lea
Zunger, Yonatan
Paperback
Python Programming for Young Coders: A Hands-On, Project-Based Introduction to Coding for Beginners, Kids, and Teens
Pandey, Anand
Paperback
Computer Science from Scratch: Building Interpreters, Art, Emulators and ML in Python
Kopec, David
Paperback
Software Engineering at Google: Lessons Learned from Programming Over Time
Wright, Hyrum
Winters, Titus
Manshreck, Tom
Paperback
Articulating Design Decisions: Communicate with Stakeholders, Keep Your Sanity, and Deliver the Best User Experience
Greever, Tom
Paperback
Prompt Engineering for Llms: The Art and Science of Building Large Language Model-Based Applications
Ziegler, Albert
Berryman, John
Paperback
Pro C# 10 with .Net 6: Foundational Principles and Practices in Programming
Troelsen, Andrew
Japikse, Phil
Paperback
Adobe Photoshop, 2nd Edition: A Complete Course and Compendium of Features
Laskevitch, Stephen
Paperback
Living a Jewish Life, Revised and Updated: Jewish Traditions, Customs, and Values for Today's Families
Cooper, Howard
Diamant, Anita
Paperback
Build an AI Agent (from Scratch): Agents That Reason, Plan, and ACT Autonomously
Hur, Jungjun
Song, Younghee
Paperback
Kubernetes in Action, Second Edition: Deploying and Managing Containers and Cloud-Native Applications
Luksa, Marko
Conner, Kevin
Paperback
Spies, Lies, and Algorithms: The History and Future of American Intelligence
Zegart, Amy B.
Paperback
Programming Massively Parallel Processors: A Hands-On Approach
Kirk, David B.
El Hajj, Izzat
Hwu, Wen-Mei W.
Paperback
Electronic Music and Sound Design - Theory and Practice with Max 9 - Volume 1 (Fifth Edition)
Cipriani, Alessandro
Maurizio, Giri
Paperback
