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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Computer Graphics Through Opengl(r): From Theory to Experiments

Computer Graphics Through Opengl(r): From Theory to Experiments

Hardcover

General MathematicsProgramming

Currently unavailable to order

ISBN10: 1032256982
ISBN13: 9781032256986
Publisher: Crc Pr Inc
Published: Dec 15 2022
Pages: 676
Weight: 3.57
Height: 1.26 Width: 8.35 Depth: 11.02
Language: English

COMPREHENSIVE COVERAGE OF SHADERS, THE PROGRAMMABLE PIPELINE AND WEBGL

From geometric primitives to animation to 3D modeling to lighting, shading and texturing, Computer Graphics Through OpenGL(R) From Theory to Experiments is a comprehensive introduction to computer graphics which uses an active learning style to teach key concepts. Equally emphasizing theory and practice, the book provides an understanding not only of the principles of 3D computer graphics, but also the use of the OpenGL(R) Application Programming Interface (API) to code 3D scenes and animation, including games and movies.

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