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612-822-4611
Crowd Simulation

Crowd Simulation

Hardcover

General ComputersProgramming

ISBN10: 144714449X
ISBN13: 9781447144496
Publisher: Springer
Published: Oct 4 2012
Pages: 296
Weight: 1.60
Height: 0.80 Width: 6.40 Depth: 9.10
Language: English

Research into the methods and techniques used in simulating crowds has developed extensively within the last few years, particularly in the areas of video games and film. Despite recent impressive results when simulating and rendering thousands of individuals, many challenges still exist in this area.

Also from

Thalmann, Daniel

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Programming