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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Creating Games with Unity, Substance Painter, & Maya: Models, Textures, Animation, & Code

Creating Games with Unity, Substance Painter, & Maya: Models, Textures, Animation, & Code

Hardcover

Toys & ModelsGeneral ComputersProgramming

ISBN10: 0367506033
ISBN13: 9780367506032
Publisher: Crc Pr Inc
Published: Jan 12 2021
Pages: 746
Weight: 3.50
Height: 1.70 Width: 6.10 Depth: 9.10
Language: English

This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Unity, Substance Painter, and Maya. The first half of the book lays out the basics of using Maya and Substance Painter to create game-ready assets. This includes polygonal modeling, UV layout, and custom texture painting. The book then covers rigging and animation solutions to create assets to be placed in the game, including animated first-person assets and motion-captured NPC animations. Finally, readers can put it all together and build interactivity that allows the player to create a finished game using the assets built and animated earlier in the book.

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