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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Beginning 3D Game Assets Development Pipeline: Learn to Integrate from Maya to Unity

Beginning 3D Game Assets Development Pipeline: Learn to Integrate from Maya to Unity

Paperback

Programming

Publisher Price: $69.99

ISBN10: 1484271955
ISBN13: 9781484271957
Publisher: Apress
Published: Dec 5 2021
Pages: 315
Weight: 1.29
Height: 0.70 Width: 7.00 Depth: 10.00
Language: English
This project-based tutorial covers the creation of 3D assets in a game engine, from concept to implementation. You will learn the 3D pipeline using Maya and Substance Painter, which are industry-standard programs used for content creation in game development. You also will know how to add them and work with them in Unity.

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Programming