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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Atmospheric World-Building: Telling stories through ruin, ambiguity and environmental design

Atmospheric World-Building: Telling stories through ruin, ambiguity and environmental design

Paperback

Games & Activities GeneralProgramming

ISBN13: 9798173200549
Publisher: Independently Published
Published: Sep 10 2026
Pages: 206
Weight: 0.62
Height: 0.44 Width: 6.00 Depth: 9.00
Language: English

Is a game world a balanced combat arena, or a haunted space that whispers its own history?

This book is a practical framework for building worlds that feel ancient, mysterious, and deeply atmospheric by telling stories through environmental design. It moves beyond abstract theory to provide actionable techniques for designers, artists, and writers.

Also from

Company, Indieuxr

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Programming