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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
3D Engine Design for Virtual Globes

3D Engine Design for Virtual Globes

Hardcover

AtlasesProgramming

ISBN10: 1568817118
ISBN13: 9781568817118
Publisher: A K PETERS
Published: Jun 24 2011
Pages: 516
Weight: 2.75
Height: 1.20 Width: 7.60 Depth: 9.30
Language: English

While virtual globes have achieved widespread popularity, from Google Earth to NASA World Wind, no single book covers the topic of globe rendering. Filling this gap, 3D Engine Design for Virtual Globes presents an in-depth treatment of rendering algorithms utilized by virtual globes. The book illustrates how to accurately render real-world data sets through core rendering algorithms for globes, terrain, imagery, and vector data. Example code, the latest book-related news, and other resources are available on a companion website.

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