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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
3D Computer Graphics: A Mathematical Introduction with OpenGL

3D Computer Graphics: A Mathematical Introduction with OpenGL

Hardcover

Programming

ISBN10: 0521821037
ISBN13: 9780521821032
Publisher: Cambridge University Press
Published: May 19 2003
Pages: 396
Weight: 1.92
Height: 0.93 Width: 7.20 Depth: 10.22
Language: English
This introduction to 3D computer graphics emphasizes fundamentals and the mathematics underlying computer graphics, while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. The minimal prerequisites make it suitable for self-study or for use as an advanced undergraduate or introductory graduate text as the author leads step-by-step from the basics of transformations to advanced topics such as animations and kinematics. Accompanying software, including source code for a ray tracing software package, is available freely from the book's web site.

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