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612-822-4611
Second Person: Role-Playing and Story in Games and Playable Media

Second Person: Role-Playing and Story in Games and Playable Media

Paperback

Role Playing GamesGeneral SociologyProgramming

ISBN10: 0262514184
ISBN13: 9780262514187
Publisher: MIT Press
Published: Mar 31 2010
Pages: 427
Weight: 1.75
Height: 0.90 Width: 7.90 Depth: 8.90
Language: English
Game designers, authors, artists, and scholars discuss how roles are played and how stories are created in role-playing games, board games, computer games, interactive fictions, massively multiplayer games, improvisational theater, and other playable media.

Games and other playable forms, from interactive fictions to improvisational theater, involve role playing and story--something played and something told. In Second Person, game designers, authors, artists, and scholars examine the different ways in which these two elements work together in tabletop role-playing games (RPGs), computer games, board games, card games, electronic literature, political simulations, locative media, massively multiplayer games, and other forms that invite and structure play.

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