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The use of games to attract audiences in the media

The use of games to attract audiences in the media

Paperback

General Computers

ISBN10: 620771248X
ISBN13: 9786207712489
Publisher: Our Knowledge Publishing
Published: Jun 26 2024
Pages: 56
Weight: 0.21
Height: 0.13 Width: 6.00 Depth: 9.00
Language: English
The book presents a bibliographical survey, using articles, books and publications, on the world of games, showing their structure, thus obtaining technical information and more in-depth concepts in the area of game development. After this process, a study of the main social networks (Twitter and Facebook) was carried out to make it possible to integrate games with these channels of dissemination and communication, resulting in a case that can be applied in future work. At the end of the book, the project for a game that was implemented for TV Galega is presented, resulting in a real example of the use of games to attract an audience in communication vehicles.

Also from

Santos, Marcelo Henrique

Also in

General Computers