Through the Storm
Hardcover
Series: Transdimensional Hunter, Book 2
Publisher Price: $28.00
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ISBN10: 1982192992
ISBN13: 9781982192990
Publisher: Baen
Published: Nov 7 2023
Pages: 352
Weight: 1.19
Height: 1.20 Width: 6.10 Depth: 9.50
Language: English
ISBN13: 9781982192990
Publisher: Baen
Published: Nov 7 2023
Pages: 352
Weight: 1.19
Height: 1.20 Width: 6.10 Depth: 9.50
Language: English
Augmented Reality game Transdimensional Hunter seems too real for comfort as the world of the game merges with reality. Now, teenage game prodigy Lynn Raven will have to conquer the game or be destroyed by it. Reality Bites--and it has Big Teeth Becoming a global celebrity overnight would make most people happy.
Not Lynn Raven.
As a teenage gaming prodigy, she's enjoyed years of anonymity behind the virtual mask of Larry Coughlin, war-hardened vet and virtual gaming mercenary. But now Lynn has stepped out of the shadows to compete in the cutting-edge augmented reality game TransDimensional Hunter that has taken the world by storm.
And she's winning.
But with success has come swarms of paparazzi drones, jealous teammates, and a backstabbing rival team that will use any trick in the book to ruin her.
Then there's the game itself. At times, the augmented reality seems too real for Lynn's comfort, and strange accidents keep happening. Something is going on; she just has to figure out what.
Lynn would much rather fight monsters than do paparazzi interviews, but somehow she'll have to master both--and pass her senior year to boot. She managed to step into the real, but will the storm of reality now defeat her for good?
As a teenage gaming prodigy, she's enjoyed years of anonymity behind the virtual mask of Larry Coughlin, war-hardened vet and virtual gaming mercenary. But now Lynn has stepped out of the shadows to compete in the cutting-edge augmented reality game TransDimensional Hunter that has taken the world by storm.
And she's winning.
But with success has come swarms of paparazzi drones, jealous teammates, and a backstabbing rival team that will use any trick in the book to ruin her.
Then there's the game itself. At times, the augmented reality seems too real for Lynn's comfort, and strange accidents keep happening. Something is going on; she just has to figure out what.
Lynn would much rather fight monsters than do paparazzi interviews, but somehow she'll have to master both--and pass her senior year to boot. She managed to step into the real, but will the storm of reality now defeat her for good?
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