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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Spatial Computing with Unity: AR/VR Development for Real-World Interfaces

Spatial Computing with Unity: AR/VR Development for Real-World Interfaces

Paperback

Programming

ISBN13: 9798266102354
Publisher: Independently Published
Published: Sep 18 2025
Pages: 196
Weight: 0.59
Height: 0.42 Width: 6.00 Depth: 9.00
Language: English

Build spatial apps people actually use. Spatial Computing with Unity: AR/VR Development for Real-World Interfaces is a hands-on guide to designing, prototyping, and shipping immersive experiences that understand-and belong in-the real world. You'll master Unity's XR stack (AR Foundation, XR Interaction Toolkit, OpenXR, MRTK3), then apply computer-vision features like plane detection, meshing, anchors, occlusion, and hand/eye tracking to create rock-solid AR, VR, and passthrough MR.

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Programming