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612-822-4611
Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya(r)

Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya(r)

Hardcover

General ComputersProgramming

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ISBN10: 0387955046
ISBN13: 9780387955049
Publisher: Springer Pg
Published: May 6 2005
Pages: 296
Weight: 1.72
Height: 0.90 Width: 7.38 Depth: 9.50
Language: English

Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya(R) helps readers understand the principles of interactive computer graphics. Hands-on examples developed in OpenGL illustrate key concepts, and readers develop a professional animation, following traditional processes used in production houses. By the end of the book, readers will be experts in the principles of computer graphics and OpenGL. They will be able to develop their own professional quality games or graphics for any other 3-D, interactive domain, such as scientific/medical visualization.

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