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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
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612-822-4611
Mathematical Basics of Motion and Deformation in Computer Graphics, Second Edition

Mathematical Basics of Motion and Deformation in Computer Graphics, Second Edition

Paperback

Series: Synthesis Lectures on Visual Computing: Computer Graphics, A

General ComputersGeneral Mathematics

ISBN10: 3031014642
ISBN13: 9783031014642
Publisher: Springer
Published: Apr 11 2017
Pages: 79
Weight: 0.40
Height: 0.20 Width: 7.50 Depth: 9.25
Language: English

This synthesis lecture presents an intuitive introduction to the mathematics of motion and deformation in computer graphics. Starting with familiar concepts in graphics, such as Euler angles, quaternions, and affine transformations, we illustrate that a mathematical theory behind these concepts enables us to develop the techniques for efficient/effective creation of computer animation.

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General Mathematics