Game Development Patterns with Unreal Engine 5: Build maintainable and scalable systems with C++ and Blueprint
Paperback
ISBN13: 9781803243252
Publisher: Packt Publishing
Published: Jan 5 2024
Pages: 254
Weight: 0.97
Height: 0.53 Width: 7.50 Depth: 9.25
Language: English
Improve your game's code with design patterns to make it more readable, reusable, modular, and optimized, guided by an Unreal Authorized Instructor to enhance your overall use of C++ with Unreal Engine
Key Features
- Explore programming patterns, structures, and principles and their applications in Unreal Engine 5 game development
- Translate code from Blueprint to C++ to implement performant solutions in game development
- Build a decoupled communications hierarchy and become a better game developer
- Purchase of the print or Kindle book includes a free PDF eBook
Book Description
Design patterns serve as a toolkit of techniques and practices that enable you to write code that's not only faster, but also more manageable. With this book, you'll explore a range of design patterns and learn how to apply them to projects developed in Unreal Engine 5.
You'll begin by delving into the foundational principles of coding and develop a solid understanding of the concepts, challenges, and benefits of using patterns in your code. As you progress, you'll identify patterns that are woven into the core of Unreal Engine 5 such as Double Buffer, Flyweight, and Spatial Partitioning, followed by some of the existing tool sets that embody patterns in their design and usage including Component, Behavior Tree, and Update.
In the next section of the book, you'll start developing a series of gameplay use cases in C++ to implement a variety of design patterns such as Interface and Event-based Observers to build a decoupled communications hierarchy. You'll also work with Singleton, Command, and State, along with Behavioral Patterns, Template, Subclass Sandbox, and Type Object. The final section focuses on using design patterns for optimization, covering Dirty Flag, Data Locality, and Object Pooling.
By the end, you'll be proficient in designing systems with the perfect C++/Blueprint blend for maintainable and scalable systems.
What you will learn
- Grasp the essence of design patterns and their inherent utility
- Understand the layers within UE 5 and how they work together
- Identify the relationship between C++ code and Blueprint in Unreal Engine 5
- Recognize the design patterns found within existing Unreal Engine 5 functions
- Explore design patterns to understand their purpose and application within Unreal Engine 5
- Creatively apply design patterns to existing code to overcome common challenges
Who this book is for
If you are a beginner or intermediate game developer working with Unreal Engine and looking to improve your C++ coding practices, this book is tailor-made to help you produce clean, reusable code through the application of design patterns.
While this book will cover introductory tasks to show the fundamentals of Unreal Engine 5, its primary purpose is not to teach Unreal Engine from scratch. Prior experience with Unreal Engine will be beneficial, but don't fret if your knowledge isn't in-depth; the book will introduce tools and features as needed.
Table of Contents
- Understanding Unreal Engine 5 and its layers
- Hello Patterns
- UE5 patterns in action: Double Buffer, Flyweight and Spatial Partitioning
- Premade Patterns in UE5: Component, Behaviour Tree and Update Method
- Forgetting Tick
- Clean communication: Interface and Event Observer patterns
- A perfectly decoupled system
- Building Design Patterns: Singleton, Command and State
- Structuring Code with Behavioural Patterns: Template, Subclass Sandbox and Type Object
- Optimisation Through Patterns
Also from
Butler, Stuart
Trekking Everest Base Camp: Classic Ebc, Three Passes & Gokyo Lakes
McCluggage, Andrew
Butler, Stuart
Paperback
Planning the Perfect Seattle Wedding: Featuring 15 Interviews with Top Wedding Professionals
Hildebrandt, Heather
Kingsley, Wendy
Butler, Stuart
Paperback
Also in
Programming
The Legend of Zelda(tm) Tears of the Kingdom - The Complete Official Guide: Collector's Edition
Piggyback
Hardcover
Accelerate: The Science of Lean Software and DevOps: Building and Scaling High Performing Technology Organizations
Kim, Gene
Forsgren Phd, Nicole
Humble, Jez
Paperback
Python Crash Course, 3rd Edition: A Hands-On, Project-Based Introduction to Programming
Matthes, Eric
Paperback
The Pragmatic Programmer: Your Journey to Mastery, 20th Anniversary Edition
Thomas, David
Hunt, Andrew
Hardcover
Cracking the Coding Interview: 189 Programming Questions and Solutions
McDowell, Gayle Laakmann
Paperback
The Legend of Zelda(tm) Tears of the Kingdom - The Complete Official Guide: Standard Edition
Piggyback
Paperback
Vibe Coding: Building Production-Grade Software with Genai, Chat, Agents, and Beyond
Yegge, Steve
Kim, Gene
Paperback
Embedded Systems with ARM Cortex-M Microcontrollers in Assembly Language and C: Fourth Edition
Zhu, Yifeng
Paperback
Learning Web Design: A Beginner's Guide to Html, Css, Javascript, and Web Images
Robbins, Jennifer
Paperback
The Devops Handbook, 2nd Edition: How to Create World-Class Agility, Reliability, & Security in Technology Organizations
Humble, Jez
Debois, Patrick
Kim, Gene
Paperback
The Manager's Path: A Guide for Tech Leaders Navigating Growth and Change
Fournier, Camille
Paperback
Building Applications with AI Agents: Designing and Implementing Multiagent Systems
Albada, Michael
Paperback
Make: Electronics: Learning by Discovery: A Hands-On Primer for the New Electronics Enthusiast
Platt, Charles
Paperback
The Staff Engineer's Path: A Guide for Individual Contributors Navigating Growth and Change
Reilly, Tanya
Paperback
Fundamentals of Software Architecture: A Modern Engineering Approach
Ford, Neal
Richards, Mark
Paperback
Linux Basics for Hackers, 2nd Edition: Getting Started with Networking, Scripting, and Security in Kali
Occupytheweb
Paperback
Building AI-Powered Products: The Essential Guide to AI and Genai Product Management
Nika, Marily
Paperback
Software Architecture: The Hard Parts: Modern Trade-Off Analyses for Distributed Architectures
Richards, Mark
Sadalage, Pramod
Ford, Neal
Paperback
Prompt Engineering for Llms: The Art and Science of Building Large Language Model-Based Applications
Berryman, John
Ziegler, Albert
Paperback
Architecture for Flow: Adaptive Systems with Domain-Driven Design, Wardley Mapping, and Team Topologies
Kaiser, Susanne
Paperback
This Is Service Design Doing: Applying Service Design Thinking in the Real World
Hormess, Markus Edgar
Stickdorn, Marc
Lawrence, Adam
Paperback
Learning Php, MySQL & JavaScript: A Step-By-Step Guide to Creating Dynamic Websites
Nixon, Robin
Paperback
Arduino Programming for Beginners: A Comprehensive Beginner's Guide to Learn the Realms of Arduino Programming from A-Z
Protosmith, Ada
Paperback
Head First Design Patterns: Building Extensible and Maintainable Object-Oriented Software
Freeman, Eric
Robson, Elisabeth
Paperback
The Official Raspberry Pi Handbook 2026: Astounding Projects with Raspberry Pi Computers
Makers of Raspberry Pi Official Magazine, The
Paperback
SQL QuickStart Guide: The Simplified Beginner's Guide to Managing, Analyzing, and Manipulating Data With SQL
Shields, Walter
Hardcover
Agile Project Management for Dummies
Layton, Mark C.
Ostermiller, Steven J.
Kynaston, Dean J.
Paperback
Get Started with Micropython on Raspberry Pi Pico: The Official Raspberry Pi Pico Guide
Everard, Ben
Halfacree, Gareth
Paperback
Frictionless: 7 Steps to Remove Barriers, Unlock Value, and Outpace Your Competition in the AI Era
Forsgren, Nicole
Noda, Abi
Paperback
Arduino Programming for Beginners: Simple and Effective Methods to Learn Arduino Programming Efficiently
Protosmith, Ada
Paperback
Concrete Mathematics: A Foundation for Computer Science
Graham, Ronald
Patashnik, Oren
Knuth, Donald
Hardcover
Pro C# 10 with .Net 6: Foundational Principles and Practices in Programming
Troelsen, Andrew
Japikse, Phil
Paperback
Python Programming for Young Coders: A Hands-On, Project-Based Introduction to Coding for Beginners, Kids, and Teens
Pandey, Anand
Paperback
Learning Domain-Driven Design: Aligning Software Architecture and Business Strategy
Khononov, Vlad
Paperback
Computer Science from Scratch: Building Interpreters, Art, Emulators and ML in Python
Kopec, David
Paperback
The Official Raspberry Pi Handbook 2025: Projects, Tutorials, Interviews, and Reviews from the Magpi Magazine
Makers of the Magpi Magazine, The
Paperback
How to Measure Anything in Project Management
Hubbard, Douglas W.
Bang Leed, Andreas
Budzier, Alexander
Hardcover
Coding Roblox Games Made Easy - Second edition: Create, Publish, and Monetize your games on Roblox
Brumbaugh, Zander
Paperback
High Performance Python: Practical Performant Programming for Humans
Ozsvald, Ian
Gorelick, Micha
Paperback
Living a Jewish Life, Revised and Updated: Jewish Traditions, Customs, and Values for Today's Families
Diamant, Anita
Cooper, Howard
Paperback
Site Reliability Engineering: How Google Runs Production Systems
Beyer, Betsy
Murphy, Niall Richard
Jones, Chris
Paperback
The Software Architect Elevator: Redefining the Architect's Role in the Digital Enterprise
Hohpe, Gregor
Paperback
Cloud Application Architecture Patterns: Designing, Building, and Modernizing for the Cloud
Woolf, Bobby
Yoder, Joseph
Brown, Kyle
Paperback
Serious Cryptography, 2nd Edition: A Practical Introduction to Modern Encryption
Aumasson, Jean-Philippe
Paperback
Ruined by Design: How Designers Destroyed the World, and What We Can Do to Fix It
Monteiro, Mike
Paperback
Spies, Lies, and Algorithms: The History and Future of American Intelligence
Zegart, Amy B.
Paperback
Electronic Music and Sound Design - Theory and Practice with Max 8 - volume 3
Cipriani, Alessandro
Giri, Maurizio
Paperback
ARM Assembly Language Programming with Raspberry Pi using GCC
Mazidi, Muhammad Ali
Naimi, Sarmad
Yaghini, Azalia
Paperback
Modern Concurrency in Java: Virtual Threads, Structured Concurrency, and Beyond
Rahman, A. N. M. Bazlur
Paperback
Data Engineering Design Patterns: Recipes for Solving the Most Common Data Engineering Problems
Konieczny, Bartosz
Paperback
Head First JavaScript Programming: A Learner's Guide to Modern JavaScript
Freeman, Eric
Robson, Elisabeth
Paperback
