• Open Daily: 10am - 10pm
    Alley-side Pickup: 10am - 7pm

    3038 Hennepin Ave Minneapolis, MN
    612-822-4611

Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Good Video Games and Good Learning: Collected Essays on Video Games, Learning and Literacy

Good Video Games and Good Learning: Collected Essays on Video Games, Learning and Literacy

Hardcover

Series: New Literacies and Digital Epistemologies, Book 27

Games & Activities GeneralGeneral ReferenceTeaching Instruction

ISBN10: 0820497347
ISBN13: 9780820497341
Publisher: Peter Lang Inc., International Academic Publi
Published: Mar 30 2007
Pages: 194
Weight: 0.90
Height: 0.60 Width: 6.20 Depth: 9.10
Language: English
This book discusses a broad range of topics concerning video games, learning and literacy. These include the ways games can marry pleasure, learning and mastery through the sense of ownership, agency and control players enjoy when gaming, as well as controversial issues surrounding games. The book explores relationships between values, identity, content and learning, and focuses on how to understand and explain many young people's differential experiences of learning in gaming and schooling respectively.

Also from

Bigum, Chris

Also in

Games & Activities General