• Open Daily: 10am - 10pm
    Alley-side Pickup: 10am - 7pm

    3038 Hennepin Ave Minneapolis, MN
    612-822-4611

Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Gamedev: 10 Steps to Making Your First Game Successful

Gamedev: 10 Steps to Making Your First Game Successful

Paperback

Games & Activities General

ISBN10: 1735232505
ISBN13: 9781735232508
Publisher: Nutrition Times Pr Inc
Published: Jun 29 2020
Pages: 270
Weight: 0.80
Height: 0.57 Width: 5.98 Depth: 9.02
Language: English
Who is this book for?

If you know nothing about game development, you're basically me before I started working on my first game DARQ. This book is for beginners and assumes no knowledge of game development on the reader's part.

As a first-time developer with no prior experience in coding, modeling, texturing, animation, game design, etc., I managed to launch DARQ to both commercial success and critical acclaim. With $0 spent on marketing, it was featured in major media outlets, such as IGN, Kotaku, PC Gamer, GameSpot, Forbes, and hundreds of others. DARQ won numerous awards, such as The Best Game of the MIX / PAX, and received a user rating of 9 out of 10. DARQ was in the TOP 50 of the most wishlisted games on Steam before launch. It made it to the Top Selling, New and Popular, and Featured and Recommended tabs on Steam. Ultimately, DARQ became #42 Most Shared PC Video Game of 2019 (Metacritic). In this book, I describe how I did it. If you're an aspiring developer wanting to make a living from making games, this book is for you.

Also in

Games & Activities General