• Open Daily: 10am - 10pm
    Alley-side Pickup: 10am - 7pm

    3038 Hennepin Ave Minneapolis, MN
    612-822-4611

Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Ctrl-Alt-Play: Essays on Control in Video Gaming

Ctrl-Alt-Play: Essays on Control in Video Gaming

Paperback

Games & Activities GeneralGeneral Sociology

ISBN10: 0786470135
ISBN13: 9780786470136
Publisher: McFarland & Company
Published: Feb 15 2013
Pages: 228
Weight: 0.65
Height: 0.60 Width: 5.90 Depth: 8.90
Language: English

The word control has many implications for video games. On a basic level, without player control, there is no experience. Much of the video game industry focuses on questions of control and ways to improve play to make the gamer feel more connected to the virtual world.

The sixteen essays in this collection offer critical examinations of the issue of control in video games, including different ways to theorize and define control within video gaming and how control impacts game design and game play.

Also in

Games & Activities General