Commando Place: No. 1 Finding Konishiki
Paperback
Series: Commando Place, Book 1
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ISBN13: 9798638184001
Publisher: Independently Published
Published: Apr 18 2020
Pages: 54
Weight: 0.32
Height: 0.14 Width: 7.00 Depth: 10.00
Language: English
Publisher: Independently Published
Published: Apr 18 2020
Pages: 54
Weight: 0.32
Height: 0.14 Width: 7.00 Depth: 10.00
Language: English
Logline - After wandering into V-Ville, the sumo warrior Konishiki, is kidnapped by the evil Mod. Now, it's up to Jack, Lyric and the rest of the Commandos to save their roommate from Mod's newfound real world powers, and bring him home unharmed. Synopsis - Every gamer has their favorite commando or avatar that they choose to design, weaponize, and call their own. But what happens when that game turns off? That little light still glows green on the console, but do our personal heroes turn into digital dust just because someone pulled the plug on the fun? Here, they get zapped back to the real world into their 5-bedroom 4-bath home at 555 Commando Place somewhere in the San Fernando Valley. In the game world these commandos don't lose, they are the best of the best but in the real world they're not perfect fighting warriors. They stumble, they have addictions, they date each other and they get into all kinds of trouble. They are alpha males and females who lead very unpredictable and complicated lives. At any ill-conceived time of the day (or story), they can be zapped back into their game and disappear out of frame. The Villains in our world own the strip clubs, the whorehouses, the back alley gambling rooms, and have cornered the illegal drug market. Almost adjacent to Commando Place, they live in Villain Village, commonly known as V-Ville. They too must toggle between the real world and their game worlds and our characters and storylines meet up in both. Storyline -Our Commandos set off on a mission to find their roommate Konishiki who has wandered into V-Ville to buy some drugs. He hasn't been played in a few weeks and has fallen back into his old bad coke habit. It's here that we find out that his drug dealer and main Villain (formerly John now called Mod) has newfound powers, and he kidnaps Konishiki to be his test subject. The roomies get wind of the situation and do their best to rescue their friend and that's when things get a little tricky for our heroes. In the game world these commandos don't lose, they are the best of the best but in the real world they're not perfect fighting warriors. After a fierce battle, they are able to free their friend from the escaping Mod, and save him from his addiction. But along the way they have found some hangers-on in the form of two low-life Villain twins, Tobin and Squee. Konishiki may have the last laugh however, as he finally gets played and meets up with Mod in the game world.
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