• Open Daily: 10am - 10pm
    Alley-side Pickup: 10am - 7pm

    3038 Hennepin Ave Minneapolis, MN
    612-822-4611

Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
C++ for Gamers: 2004

C++ for Gamers: 2004

Paperback

Programming

ISBN10: 1724452703
ISBN13: 9781724452702
Publisher: Createspace
Published: Jul 29 2018
Pages: 328
Weight: 1.29
Height: 0.69 Width: 7.44 Depth: 9.69
Language: English
This is an introductory textbook that covers the C++/CLI (Common Language Infrastructure) subset. Written in accordance with the ECMA (European Computer Manufacturers Association) certified standard. ECMA C++/CLI is a product of the binding of the ISO (International Standards Organizations) C++ language extensions and the Common Language Infrastructure. C++, is known worldwide as a cross-platform, vendor-neutral programming language, while CLI is a ISO-standardized language-neutral runtime environment. The purpose of this book is to define the C++ language as it applies to this new standard. Those with pervious knowledge of C++ should note the reduction in the vocabulary available to C++/CLI, while those with a familiarity of C# will note the addition of several communal terms.

Also in

Programming