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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Beginning Pbr Texturing: Learn Physically Based Rendering with Allegorithmic's Substance Painter

Beginning Pbr Texturing: Learn Physically Based Rendering with Allegorithmic's Substance Painter

Paperback

Programming

Publisher Price: $64.99

ISBN10: 1484258983
ISBN13: 9781484258989
Publisher: Apress
Published: May 21 2020
Pages: 263
Weight: 0.88
Height: 0.60 Width: 6.14 Depth: 9.21
Language: English

Delve into the concepts of physically based rendering (PBR) using Allegorithmic's Substance Painter. This book covers the integration of PBR textures with various 3D modeling and rendering packages as well as with the Unreal Engine 4 game engine.

Beginning PBR Texturing covers all aspects of the software and guides you in implementing its incredible possibilities, including using materials, masks, and baking. Integration with both internal and popular external rendering engines is covered.

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Programming