• Open Daily: 10am - 10pm
    Alley-side Pickup: 10am - 7pm

    3038 Hennepin Ave Minneapolis, MN
    612-822-4611

Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Artificial Intelligence in Games

Artificial Intelligence in Games

Hardcover

Games & Activities GeneralGeneral ComputersLogic & Brain Teasers

ISBN10: 1032305959
ISBN13: 9781032305950
Publisher: Crc Pr Inc
Published: Jul 28 2022
Pages: 302
Weight: 1.35
Height: 0.75 Width: 6.14 Depth: 9.21
Language: English

This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding, decision making. Written to be easily accessible, each topic is accompanied by an example game, where the reader can add their own code to see the effects their changes have.

1 different editions

Also available

Also from

Roberts, Paul

Also in

General Computers