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Virtual Reality and Light Field Immersive Video Technologies for Real-World Applications

Virtual Reality and Light Field Immersive Video Technologies for Real-World Applications

Hardcover

Series: Computing and Networks

General Computers

ISBN10: 1785615785
ISBN13: 9781785615788
Publisher: Institution Of Engineering & T
Published: Feb 16 2022
Pages: 391
Weight: 1.80
Height: 1.00 Width: 6.30 Depth: 9.50
Language: English

Virtual reality (VR) refers to technologies that use headsets to generate realistic images, sounds and other sensations that replicate a real-world environment or create an imaginary setting. VR also simulates a user's physical presence in this environment. It has been defined as 'a realistic and immersive simulation of a three-dimensional 360-degree environment, created using interactive software and hardware, and experienced or controlled by movement of the body' or as an 'immersive, interactive experience generated by a computer'. In virtual reality, six degrees of freedom allow users to not only look around, but also to move around the virtual world and look from above or below objects. To have a true VR experience, the hardware must provide all 6DOF and both orientation tracking (rotational) and positional tracking (translation).

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General Computers