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Virtual, Augmented Reality and Serious Games for Healthcare 1

Virtual, Augmented Reality and Serious Games for Healthcare 1

Paperback

Series: Intelligent Systems Reference Library, Book 68

Technology & EngineeringGeneral Computers

ISBN10: 3662523728
ISBN13: 9783662523728
Publisher: Springer Nature
Published: Sep 3 2016
Pages: 568
Weight: 1.79
Height: 1.19 Width: 6.14 Depth: 9.21
Language: English

There is a tremendous interest among researchers for the development of virtual, augmented reality and games technologies due to their widespread applications in medicine and healthcare. To date the major applications of these technologies include medical simulation, telemedicine, medical and healthcare training, pain control, visualisation aid for surgery, rehabilitation in cases such as stroke, phobia and trauma therapies. Many recent studies have identified the benefits of using Virtual Reality, Augmented Reality or serious games in a variety of medical applications.

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