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Universal Design in Video Games: Active Participation Through Accessible Play

Universal Design in Video Games: Active Participation Through Accessible Play

Hardcover

Series: Human-Computer Interaction

General ArchitectureGeneral ComputersProgramming

ISBN10: 3031305949
ISBN13: 9783031305948
Publisher: Springer
Published: Apr 23 2024
Pages: 299
Weight: 1.38
Height: 0.75 Width: 6.14 Depth: 9.21
Language: English

As participation in game related activities increases around the world and across a larger part of the population, it is obvious that games are not just an entertainment medium for children or young people. Games can be used to accomplish different purposes for different groups of people in society.

Also from

Goethe, Ole

Also in

General Computers