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The VR Book: Human-Centered Design for Virtual Reality

The VR Book: Human-Centered Design for Virtual Reality

Paperback

Series: ACM Books

General Computers

ISBN10: 1970001127
ISBN13: 9781970001129
Publisher: ACM Books
Published: Sep 1 2015
Pages: 523
Weight: 2.38
Height: 1.28 Width: 7.50 Depth: 9.25
Language: English

This is a strong foundation of human-centric virtual reality design for anyone and everyone involved in creating VR experiences. Without a clear understanding of the human side of virtual reality (VR), the experience will always fail.

The VR Book bridges this gap by focusing on human-centered design. Creating compelling VR applications is an incredibly complex challenge. When done well, these experiences can be brilliant and pleasurable, but when done badly, they can result in frustration and sickness. Whereas limitations of technology can cause bad VR execution, problems are oftentimes caused by a lack of understanding human perception, interaction, design principles, and real users. This book focuses on the human elements of VR, such as how users perceive and intuitively interact with various forms of reality, causes of VR sickness, creating useful and pleasing content, and how to design and iterate upon effective VR applications.

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General Computers