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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Playable Bodies: Dance Games and Intimate Media

Playable Bodies: Dance Games and Intimate Media

Paperback

DanceTechnology & EngineeringMusic Instruction: General

ISBN10: 0190257849
ISBN13: 9780190257842
Publisher: Oxford University Press
Published: Apr 3 2017
Pages: 256
Weight: 0.95
Height: 0.80 Width: 6.10 Depth: 9.20
Language: English
What happens when machines teach humans to dance? Dance video games transform players' experiences of popular music, invite experimentation with gendered and racialized movement styles, and present new possibilities for teaching, learning, and archiving choreography. Drawing on five years of research with players, game designers, and choreographers for the Just Dance and Dance Central games, Playable Bodies situates dance games in a media ecology that includes the larger game industry, viral music videos, reality TV competitions, marketing campaigns, and emerging surveillance technologies. Author Kiri Miller tracks the circulation of dance gameplay and related body projects across media platforms to reveal how dance games function as intimate media, configuring new relationships among humans, interfaces, music and dance repertoires, and social media practices.

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Music Instruction: General