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612-822-4611
Project and Design Literacy as Cornerstones of Smart Education: Proceedings of the 4th International Conference on Smart Learning Ecosystems and Regio

Project and Design Literacy as Cornerstones of Smart Education: Proceedings of the 4th International Conference on Smart Learning Ecosystems and Regio

Hardcover

Series: Smart Innovation, Systems and Technologies, Book 158

Technology & EngineeringGeneral Computers

ISBN10: 9811396515
ISBN13: 9789811396519
Publisher: Springer Nature
Published: Sep 27 2019
Pages: 288
Weight: 1.33
Height: 0.75 Width: 6.14 Depth: 9.21
Language: English
Educating the next generation of social innovators.- Teaching Experience Design using poems as cultural probes.- The International Summer School for Advanced Studies UniBS: CONTEMPORARY IDENTITIES. Interweaving spaces and relations in the design of living services.- Towards a DSS: a toolkit for processes of co-designing.- The impact of a research-based institutional strategy for opening up educational practices: The case of the MOOC-Maker project.- Engagement in a Blended University Course.- Empowering Engagement in a Technology Enhanced Learning Environment.- The ASLERD Pyramid of Smartness: a study on the stability of indices and indicators in schools.- Smartness comparison amongst different age-group students in an integrated school: the potential for design and management.- A Multidimensional space approach to Innovative Learning Environments.- Concept integration to develop next generation of technology enhanced learning systems.- Improving Writing for Romanian Language.- A prototype for the automatic assessment of Critical Thinking.- Prediction of Newcomer Integration in Online Knowledge Building Communities using Time Series Analyses.- Challenge of Talent Attraction in Small and Medium Urban Areas: Case of Valmiera City, Latvia.- Smart City Community Engagement Through Learning.- Meaningful Learning by Creating technology-mediated Knowledge Boundary Objects between School and the Workplace.- Smartwatches for Context-Aware Ubiquitous Learning.- Game-based mobile learning with augmented reality: Are teachers ready to adopt it?.- Services, Schools and Skills: Mobile Media and local development in a South African rural area.- A Cognitive-Driven BCI-Based E-Learning Platform For Learning Disorders: A Preliminary Study.- The structured methodological framework deejay foundation and its application to the design of an ASD-oriented AAC tool.- Creating New Learning Experiences for Students with Dyslexia: a Design Thinking and Human-Centered Approach.- Development of a Smart Cycling Support Device for People with an Intellectual Disability.- Social coordination in Human-Robot Interaction through reciprocal engagement.

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General Computers