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Popularising the Middle Ages in Modern Fantasy: Neomedievalism, Video Games, and Vikings

Popularising the Middle Ages in Modern Fantasy: Neomedievalism, Video Games, and Vikings

Hardcover

Literary Criticism

ISBN10: 1843847590
ISBN13: 9781843847595
Publisher: Boydell & Brewer
Published: Jan 6 2026
Pages: 242
Weight: 1.14
Height: 0.56 Width: 6.14 Depth: 9.21
Language: English
Examines the development, nature, and significance of gritty (neo)medievalism in popular culture, from Assassins Creed: Valhalla and Berserk to Robert Eggers' The Northman.

Twenty-first-century popular culture has a fascination for the medieval. Its imagery, tropes and settings have become an integral part of the epic fantasy genre across different media, demonstrated by and following the success of such globally acclaimed television shows as Game of Thrones and Vikings. This volume studies this phenomenon, aiming to establish a broader understanding of why the Middle Ages have become so popular in an era of transmedia productions; it argues that concepts of accuracy and authenticity are key to this popularity, alongside engagement with contemporary debates about identity, race and gender, and agile responses to fan-community and media critiques.

Also from

Larrington, Carolyne

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Literary Criticism