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612-822-4611
The Player's Power to Change the Game: Ludic Mutation

The Player's Power to Change the Game: Ludic Mutation

Paperback

Series: MediaMatters

Film StudiesGeneral Sociology

Currently unavailable to order

ISBN10: 9089647724
ISBN13: 9789089647726
Publisher: Routledge
Published: Jan 17 2017
Pages: 160
Weight: 0.70
Height: 0.40 Width: 6.10 Depth: 9.20
Language: English
In recent decades, what could be considered a gamification of the world has occurred, as the ties between games and activism, games and war, and games and the city grow ever stronger. In this book, Anne-Marie Schleiner explores a concept she calls 'ludic mutation', a transformative process in which the player, who is expected to engage in the preprogramed interactions of the game and accept its imposed subjective constraints, seizes back some of the power otherwise lost to the game itself. Crucially, this power grab is also relevant beyond the game because players then see the external world as material to be reconfigured, an approach with important ramifications for everything from social activism to contemporary warfare.

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General Sociology