Pick Your Own Quest: Weekend at the Lodge
Paperback
Series: Pick Your Own Quest, Book 26
General Juvenile FictionSports & Recreation
ISBN13: 9781949717624
Publisher: Roots in Myth
Published: Sep 1 2026
Pages: 174
Weight: 0.39
Height: 0.37 Width: 5.06 Depth: 7.81
Language: English
Explore everything. Trust nothing. And watch out for the Jackalope!
Your parents drag you to an old lodge in Texas for a fun family getaway. Seconds later, you realize you've been duped. There's no internet! No TV! You are officially off-grid.
Now what?
Turns out the Lodge on Lake Siesta is packed with mysteries-and you have an entire weekend to investigate them.
Strange symbols hide in an old logbook. Pinecones appear in the Pine Room when no one is looking. Thirteen taxidermy animals stare down from the walls with their glassy eyes. Somewhere beneath your feet is a crawl space just begging to be explored. And that's just inside.
Head outdoors and the possibilities get even stranger. Follow a trail of mysterious birdhouses. Search for a missing sheriff's badge in the old western ghost town. Hunt for Queen Betty, the legendary fish nobody can seem to catch. Or grab your camera and track down Old Thorn, a mysterious thirteenth animal that definitely does not exist. Probably.
But this isn't an ordinary weekend getaway-and this isn't an ordinary book.
YOU decide what happens next.
Every choice sends you down a different path. Explore the Lodge or head outside. Follow the clues or ignore them completely. Make sensible decisions-or see what happens when you absolutely do not.
With 33 different endings, you can uncover secrets, solve mysteries, find hidden treasures, get yourself into ridiculous trouble, and then go back and choose an entirely different adventure.
How much of the Lodge can you discover before the weekend is over?
So put down the phone. Pick a path. The Lodge is waiting for you.
***
Pick Your Own Quest (R) books are Interactive Adventures aimed to make reading fun! Each book is an adventure where YOU are the hero of the story! You make the choices, you have the adventures, and only when you reach one of the 30+ endings, will you know how those choices turn out. Not happy with the ending? Go back to the beginning and try again!
Perfect for read-alouds, independent reading, road trips, and book clubs, each Pick Your Own Quest (R) book is like a game in a book, sure to provide hours and hours of fun, keeping kids (and readers of all ages) coming back for more.
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