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612-822-4611
Physical Play and Children's Digital Games

Physical Play and Children's Digital Games

Paperback

Series: Springerbriefs in Computer Science

General ComputersGeneral EducationWomen's Studies

ISBN10: 3319428748
ISBN13: 9783319428741
Publisher: Springer Nature
Published: Dec 21 2016
Pages: 89
Weight: 0.35
Height: 0.22 Width: 6.14 Depth: 9.21
Language: English
Play engages humans cognitively, emotionally, and physically at all ages. Using a historical framework, and focusing on play as represented by material artifacts such as toys and games, this book explores play as a form of somatic engagement that reflects cultural attitudes about development and learning as these have evolved over time in western culture. Theorists in the twentieth century such as Klein and Winnicott, Huizinga and Callois, Piaget, Bruner and Vygotsy brought different perspectives to our understanding of play's role in our society. In particular, Vygotsky's theories about process provide insight into how children attend to learning and assimilate new information. The increasing use of digital media as both an entertainment and learning environment at ever-younger ages, is generating new discussions about the nature and value of play in children's development, in particular, physical, or somatic play.

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General Computers