Pocket Universe: Great Game, NOLA Dispatches
Paperback
Science FictionGeneral Fiction
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ISBN13: 9798279212781
Publisher: Independently Published
Published: Dec 20 2025
Pages: 560
Weight: 1.63
Height: 1.14 Width: 6.00 Depth: 9.00
Language: English
Publisher: Independently Published
Published: Dec 20 2025
Pages: 560
Weight: 1.63
Height: 1.14 Width: 6.00 Depth: 9.00
Language: English
GG / Earth: T-2N7F4D: AP-8C11B9: DS-RVN-4K2M
You're not holding a book. You're holding a Node-a pocket-sized access point into the Great Game, where modern life stops pretending it's random.
Pocket Universe: Great Game NOLA Dispatches is a grounded speculative fiction collection set in New Orleans-where storms, stories, and power collide, and where the future shows up early wearing a polite smile. These dispatches move fast: near-future, mythic, sometimes funny, sometimes sharp, always human. Inside, you'll cross worlds built from the same raw materials as your own: systems, hierarchies, loyalty, scarcity, reputation, social performance, and the quiet social rules that decide who gets through the door. A gate is anything that looks normal until you're the one stuck outside it:
You're not holding a book. You're holding a Node-a pocket-sized access point into the Great Game, where modern life stops pretending it's random.
Pocket Universe: Great Game NOLA Dispatches is a grounded speculative fiction collection set in New Orleans-where storms, stories, and power collide, and where the future shows up early wearing a polite smile. These dispatches move fast: near-future, mythic, sometimes funny, sometimes sharp, always human. Inside, you'll cross worlds built from the same raw materials as your own: systems, hierarchies, loyalty, scarcity, reputation, social performance, and the quiet social rules that decide who gets through the door. A gate is anything that looks normal until you're the one stuck outside it:
a policy, a score, a badge, a form, a queue, a verification step, a price you're told is just the cost of living. Gates don't always say no. Sometimes they say wait. Sometimes they say prove it. Sometimes they say not you. Read for the ride. Stay for the pattern recognition.
Open anywhere. Run one world. Bring one move back with you.
The Great Game is already running.
This time, you'll recognize the board.
Open anywhere. Run one world. Bring one move back with you.
The Great Game is already running.
This time, you'll recognize the board.
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