• Open Daily: 10am - 10pm
    Alley-side Pickup: 10am - 7pm

    3038 Hennepin Ave Minneapolis, MN
    612-822-4611

Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
New Trends in Interaction, Virtual Reality and Modeling

New Trends in Interaction, Virtual Reality and Modeling

Paperback

Series: Human-Computer Interaction

General Computers

ISBN10: 1447172396
ISBN13: 9781447172390
Publisher: Springer Nature
Published: Aug 23 2016
Pages: 143
Weight: 0.50
Height: 0.33 Width: 6.14 Depth: 9.21
Language: English

Preface.- Validating a Method for Quantitative Mobile Usability Testing Based on Desktop Eyetracking.- An Approach to Explore Large-scale Collections based on Classification Schemes.- A Framework for the Improvement of Collaboration and Human-Computer-Human Interaction in Organizational Environments.- ORION: One More Step in Virtual Reality Interaction.- Towards the Commodification of Augmented Reality: Tools & Platforms.- A VRPN Server for Haptic Devices using OpenHaptics 3.0.- Tangible User Interfaces: A New Trend in Interaction for Helping Children with Down Syndrome to Develop Reading Skills.- Designing a Communication Platform for Ubiquitous Systems: The Case Study of a Mobile Forensic Workspace.- Gamification: Analysis and Application.- BaLOReS: A Framework for Quantitative User Interface Evaluation.- Index.

1 different editions

Also available

Also in

General Computers