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612-822-4611
Learning in Real and Virtual Worlds: Commercial Video Games as Educational Tools

Learning in Real and Virtual Worlds: Commercial Video Games as Educational Tools

Paperback

Series: Digital Education and Learning

General EducationTeaching Instruction

Publisher Price: $54.99

ISBN10: 1349457124
ISBN13: 9781349457120
Publisher: Palgrave MacMillan
Published: Sep 20 2013
Pages: 274
Weight: 0.79
Height: 0.65 Width: 5.50 Depth: 8.50
Language: English
Packed with critical analysis and real-life examples, this book explores how children's video games can cultivate learning. Lacasa takes several commercial video games and shows how they can be used both in and out of the classroom to teach initiative and problem-solving, encourage creativity, promote literacy, and develop reasoning skills.

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Teaching Instruction