• Open Daily: 10am - 10pm
    Alley-side Pickup: 10am - 7pm

    3038 Hennepin Ave Minneapolis, MN
    612-822-4611

Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Japanese Role-Playing Games: Genre, Representation, and Liminality in the JRPG

Japanese Role-Playing Games: Genre, Representation, and Liminality in the JRPG

Paperback

Games & Activities GeneralGeneral SociologyJapanese History

ISBN10: 1793643563
ISBN13: 9781793643568
Publisher: Lexington Books
Published: Feb 22 2024
Pages: 336
Weight: 0.99
Height: 0.70 Width: 6.00 Depth: 9.00
Language: English
Japanese Role-playing Games: Genre, Representation, and Liminality in the JRPG examines the origins, boundaries, and transnational effects of the genre, addressing significant formal elements as well as narrative themes, character construction, and player involvement. Contributors from Japan, Europe, North America, and Australia employ a variety of theoretical approaches to analyze popular game series and individual titles, introducing an English-speaking audience to Japanese video game scholarship while also extending postcolonial and philosophical readings to the Japanese game text. In a three-pronged approach, the collection uses these analyses to look at genre, representation, and liminality, engaging with a multitude of concepts including stereotypes, intersectionality, and the political and social effects of JRPGs on players and industry conventions. Broadly, this collection considers JRPGs as networked systems, including evolved iterations of MMORPGs and card collecting social games for mobile devices. Scholars of media studies, game studies, Asian studies, and Japanese culture will find this book particularly useful.

Also from

Hutchinson, Rachael

Also in

General Sociology