• Open Daily: 10am - 10pm
    Alley-side Pickup: 10am - 7pm

    3038 Hennepin Ave Minneapolis, MN
    612-822-4611

Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Immersive Technologies and Digital Heritage Valorization: Modeling, User Experience, and Cultural Mediation: Selections from the Conference on Immersi

Immersive Technologies and Digital Heritage Valorization: Modeling, User Experience, and Cultural Mediation: Selections from the Conference on Immersi

Hardcover

Series: Springer Proceedings in Geography and Sustainability

Biographies GeneralAnthropologyGeneral Computers

PREORDER - Expected ship date October 28, 2026

ISBN10: 3032299578
ISBN13: 9783032299574
Publisher: Springer
Published: Oct 28 2026
Pages: 287
Language: English

The First International and Interdisciplinary Conference on Immersive Technologies in Cultural Heritage (8-10 May 2025, IHEC Sfax)explored the transformative potential of immersive technologies in the cultural and creative industries (CCIs), particularly within the domain of Cultural Heritage (CH). The conference unites researchers, practitioners, artists, and innovators from diverse fields-including the humanities, visual arts, cinema, music, architecture, economics, and engineering-to investigate how Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (XR), and related technologies are revolutionizing how creators and audiences experience, preserve, and communicate CH. The overarching goal of the meeting is to address the intersection of digital heritage, user experience design, and creative industries through multidisciplinary perspectives into theoretical and practical applications of immersive technologies. In addition to insight generated from diverse perspectives, this gathering also emphasizes the community-driven nature of cultural heritage projects as well as practical challenges, highlighting approaches that ensure digital solutions that are inclusive, accessible, relevant to diverse populations, and environmentally and economically sustainable.

Also in

General Computers