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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
History of Computer Art

History of Computer Art

Hardcover

General Computers

ISBN10: 1716855810
ISBN13: 9781716855818
Publisher: Lulu Pr
Published: Aug 20 2020
Pages: 562
Weight: 2.32
Height: 1.69 Width: 5.83 Depth: 8.27
Language: English
The development of the use of computers and software in art from the Fifties to the present is explained. As general aspects of the history of computer art an interface model and three dominant modes to use computational processes (generative, modular, hypertextual) are presented. The History of Computer Art features examples of early developments in media like cybernetic sculptures, computer graphics and animation (including music videos and demos), video and computer games, reactive installations, virtual reality, evolutionary art and net art. The functions of relevant art works are explained more detailed than usual in such histories.

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