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612-822-4611
Games-To-Teach or Games-To-Learn: Unlocking the Power of Digital Game-Based Learning Through Performance

Games-To-Teach or Games-To-Learn: Unlocking the Power of Digital Game-Based Learning Through Performance

Paperback

Series: Gaming Media and Social Effects

General ComputersGeneral Education

ISBN10: 981101244X
ISBN13: 9789811012440
Publisher: Springer Nature
Published: Aug 23 2016
Pages: 190
Weight: 0.66
Height: 0.44 Width: 6.14 Depth: 9.21
Language: English

The book presents a critical evaluation of current approaches related to the use of digital games in education. The author identifies two competing paradigms: that of games-to-teach and games-to-learn. Arguing in favor of the latter, the author advances the case for approaching game-based learning through the theoretical lens of performance, rooted in play and dialog, to unlock the power of digital games for 21st century learning. Drawing upon the author's research, three concrete exemplars of game-based learning curricula are described and discussed. The challenge of advancing game-based learning in education is addressed in the context of school reform. Finally, future prospects of and educational opportunities for game-based learning are articulated.

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