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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Gamers Testing Games: A Gamer's Journey Inside the World of Game QA

Gamers Testing Games: A Gamer's Journey Inside the World of Game QA

Paperback

Business BiographiesBusiness GeneralProgramming

ISBN10: 1069959103
ISBN13: 9781069959102
Publisher: Good Rune Games
Published: Dec 23 2025
Pages: 202
Weight: 0.61
Height: 0.46 Width: 6.00 Depth: 9.00
Language: English

What's it really like to test video games as a gamer? It's brain numbing, repetitive work under the pressure of timelines and absurdly stressful situations - but it's worth it to be so close to the game.

Most gamers have heard about the long hours of crunch time and the sky high expectations of employers. What's less known is the fine balancing act between two communities: The players with high expectations eagerly waiting for the game to launch versus the studios focused on pushing out games for profit.

With over fifteen years of game industry experience Ryan Fairley offers real on-the-job stories to describe the trials, camaraderie, and absurdity that are embodied in the game industry. Part memoir and part how-to guide for beginners, each chapter details how games are tested and the links between game quality and expectation.

Inside these pages, you'll discover:

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