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Gameplay as Teaching Practice in Literacy Education

Gameplay as Teaching Practice in Literacy Education

Paperback

Bilingual EducationGeneral EducationTeaching Instruction

ISBN10: 1041116802
ISBN13: 9781041116806
Publisher: Routledge
Published: Apr 8 2026
Pages: 132
Weight: 0.44
Height: 0.30 Width: 6.00 Depth: 9.00
Language: English

In this book, literacy, language, and educational researchers, teacher educators, and educators offer novel conceptualizations theorizing (game)play as a teaching practice and research approach.

The contributors of the book, known as the (Game)play Collaborative, define (game)play with gaming as a communicative social practice extending the interplay of literacy and learning, and possibilities of critical authoring, making, reading, and (re)writing intersectional embodied identities; and play as evoking and affirming pleasure and joy while necessarily envisioning, (re)imagining, and extending raced, ethnic, gendered, linguistic, and cultural identities within and beyond varied transbordered contexts and physical and digital geographies of homes, communities, and (in)formal educational spaces. The book explores different iterations of (game)play in connection with literacy across cultures and communities. In doing so, it generates new understandings of the interplay of literacy and language teaching and research and the intersectional identities of children and youth rendered more visible through (game)play with families, peers, community members, and educators.

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Watson, Vaughn W. M.

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Teaching Instruction