• Open Daily: 10am - 10pm
    Alley-side Pickup: 10am - 7pm

    3038 Hennepin Ave Minneapolis, MN
    612-822-4611

Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Facial Animation in 3d, Games, and Extended Realities

Facial Animation in 3d, Games, and Extended Realities

Hardcover

General Computers

ISBN10: 1032820659
ISBN13: 9781032820651
Publisher: CRC Press
Published: Aug 11 2026
Pages: 184
Weight: 1.25
Height: 0.50 Width: 7.00 Depth: 10.00
Language: English

This book explores how the digital face has become a vital medium of expression, emotion, and identity in contemporary visual culture. Integrating artistic practice, anatomical understanding, and technological innovation, this book charts the evolution of facial animation from traditional rigging and motion capture to the new frontiers of real-time performance and immersive environments.

1 different editions

Also available

Also from

Romana, Amrinder Singh

Also in

General Computers