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The Ethics of Virtual and Augmented Reality: Building Worlds

The Ethics of Virtual and Augmented Reality: Building Worlds

Paperback

Series: Routledge Research in Applied Ethics

PhilosophyGames & Activities GeneralGeneral Computers

ISBN10: 1032181478
ISBN13: 9781032181479
Publisher: Routledge
Published: Jan 29 2024
Pages: 208
Weight: 0.66
Height: 0.46 Width: 6.00 Depth: 9.00
Language: English

This book offers new ways of thinking about and assessing the impact of virtual reality on its users. It argues that we must go beyond traditional psychological concepts of VR presence to better understand the many varieties of virtual experiences.

The author provides compelling evidence that VR simulations are capable of producing virtually real experiences in people. He also provides a framework for understanding when and how simulations induce virtually real experiences. From these insights, the book shows that virtually real experiences are responsible for several unaddressed ethical issues in VR research and design. Experimental philosophers, moral psychologists, and institutional review boards must become sensitive to the ethical issues involved between designing realistic virtual dilemmas, for good data collection, and avoiding virtually real trauma. Ethicists and game designers must do more to ensure that their simulations don't inculcate harmful character traits. Virtually real experiences, the author claims, can make virtual relationships meaningful, productive, and conducive to welfare but they can also be used to systematically mislead and manipulate users about the nature of their experiences.

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