• Open Daily: 10am - 10pm
    Alley-side Pickup: 10am - 7pm

    3038 Hennepin Ave Minneapolis, MN
    612-822-4611

Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Escape Game Adventure: The Mad Hacker: The Mad Hacker

Escape Game Adventure: The Mad Hacker: The Mad Hacker

Paperback

Series: Escape Game Adventure, Book 1

Activity & Coloring BooksGeneral Juvenile FictionScience Fiction

Currently unavailable to order

ISBN10: 0764358960
ISBN13: 9780764358968
Publisher: Schiffer Kids
Published: Feb 28 2020
Pages: 48
Weight: 0.30
Height: 0.10 Width: 7.90 Depth: 10.70
Language: English
Young readers and gamers can now join the escape game phenomenon with this new Escape Game Adventure series!

Your mission Locate and destroy the virus and then escape from the scientific compound before the time-travel portal closes forever! With the help of Dooz, your faithful robot, you have been teleported to the year 2394! In this era, a mad scientist plans to paralyze the entire world using a powerful cyber virus . . . In a few moments, it will be too late! Choose to solve this challenge on your own or with a friend! Either way, let's go! Includes: - Mazes
- Puzzles
- Riddles
- Word games

This book in the Escape Game Adventure series tests problem-solving skills in the race to destroy a virus and escape from the scientific compound. Items from Dooz's toolbox can be cut out and used to help solve puzzles along with the hint and answer keys provided in the back.

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Activity & Coloring Books