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Designing a Feel for the Game: A Guide to Making Play Meaningful

Designing a Feel for the Game: A Guide to Making Play Meaningful

Hardcover

Series: Palgrave Games in Context

Games & Activities GeneralGeneral DesignGeneral Sociology

Currently unavailable to order

ISBN10: 3032250005
ISBN13: 9783032250001
Publisher: Palgrave MacMillan
Published: Jun 25 2026
Pages: 188
Weight: 0.85
Height: 0.66 Width: 6.22 Depth: 8.38
Language: English
Designing A Feel for the Game is an important intervention in the world of game design. It offers a way to engage affective and emotional labor in a way that propels gaming forward. Wilcox does an excellent job showing how exploring feeling in games can help make design better, play more engaging, and mechanics more ethically sound and responsive to gamers.

Also from

Wilcox, Steve

Also in

General Sociology