• Open Daily: 10am - 10pm
    Alley-side Pickup: 10am - 7pm

    3038 Hennepin Ave Minneapolis, MN
    612-822-4611

Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Computing in Smart Toys

Computing in Smart Toys

Paperback

Series: International Computer, Entertainment and Media Technology

General ComputersNetworking

ISBN10: 3319872273
ISBN13: 9783319872278
Publisher: Springer Nature
Published: May 12 2018
Pages: 164
Weight: 0.55
Height: 0.37 Width: 6.14 Depth: 9.21
Language: English
The goal of this book is to crystallize the emerging mobile computing technologies and trends into positive efforts to focus on the most promising solutions in services computing. Many toys built today are increasingly using these technologies together and it is important to understand the various research and practical issues. The book will provide clear proof that mobile technologies are playing an ever increasing important and critical role in supporting toy computing, which is a new research discipline in computer science. It is also expected that the book will further research new best practices and directions in toy computing. The goal of this book is to bring together academics and practitioners to describe the use and synergy between the above-mentioned technologies.

1 different editions

Also available

Also in

General Computers