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Comics and Videogames: From Hybrid Medialities to Transmedia Expansions

Comics and Videogames: From Hybrid Medialities to Transmedia Expansions

Hardcover

Series: Routledge Advances in Game Studies

Games & Activities GeneralGeneral Graphic NovelsGeneral Sociology

ISBN10: 0367474190
ISBN13: 9780367474195
Publisher: Routledge
Published: Oct 19 2020
Pages: 264
Weight: 1.20
Height: 0.80 Width: 6.40 Depth: 9.20
Language: English

This book offers the first comprehensive study of the many interfaces shaping the relationship between comics and videogames. It combines in-depth conceptual reflection with a rich selection of paradigmatic case studies from contemporary media culture.

The editors have gathered a distinguished group of international scholars working at the interstices of comics studies and game studies to explore two interrelated areas of inquiry: The first part of the book focuses on hybrid medialities and experimental aesthetics between comics and videogames; the second part zooms in on how comics and videogames function as transmedia expansions within an increasingly convergent and participatory media culture. The individual chapters address synergies and intersections between comics and videogames via a diverse set of case studies ranging from independent and experimental projects via popular franchises from the corporate worlds of DC and Marvel to the more playful forms of media mix prominent in Japan.

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Rauscher, Andreas

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General Sociology