Chess Concepts Made Easy: Strategy and Tactics of Opening, Middlegame and Endgame.
Paperback
ISBN13: 9781790230389
Publisher: Independently Published
Published: Nov 27 2018
Pages: 204
Weight: 0.67
Height: 0.47 Width: 6.00 Depth: 9.00
Language: English
Chess is a game of ideas. There are many tactical and strategical ideas that can help a player select a move or plan. There are important ideas, concepts, themes and patterns for the opening, middle game and endgame phase. Experienced players develop a very good understanding of many of these.
FIDE Master and Australian correspondence champion Bill Jordan explains many of these ideas using diagrams, text and examples.
This book is designed to be most useful for the bulk of players who are rated between about 1200 and 1800. The aim of the book is to help the reader improve his play by deepening his understanding of chess, though of course it can be purely read for entertainment value. Strong players may find useful ideas which will help them find good moves more quickly. It has been said all grandmasters will find a mate in 8, but some will find it more quickly than others. The quicker you find good moves, the better.
For maximum benefit, reread the book several times. On subsequent readings you will grasp points that were previously obscure to you and your understanding will be deepened. Its not critical to read it in any particular order.
Emanuel Lasker once claimed he could take a young man of average ability and coach him to candidate master strength (about 2000 ELO) in the space of about 120 hours. Although this has not been proven possible, he has made a valid point that many people learn chess in a haphazard fashion and don't make the best use of their chess learning time. A good aim is to learn as much as you can with the time you can allow for chess.
The book will cover material that the reader doubtless has some familiarity with already. Some prior knowledge is presumed and the reader will be reinforcing and building on what is already understood. Hopefully though, it will help you look at things in a different light.
This knowledge can be very useful. By comparing the current position in your game with known precedents, you can come up with the right plan.
But what if you don't know a familiar precedent? What you need, is a plastic method that can be applied to any situation. One chapter concentrates on the method that is used to select a move. The method will alter according to circumstances, particularly in the endgame, but can be useful in all situations. There are 2 basic aims in chess are:
- To checkmate the King.
- To avoid being checkmated.
- TACTICS describes the common types of tactical devices and many tactical concepts.
- POSITIONAL PLAY describes many positional concepts.
- ENDGAMES describes endgame concepts and many of the more common endings.
- OPENINGS describes opening concepts.
- THE METHOD discusses approaches to selecting a move.
- PRACTICAL PLAY discusses practical play.
See my authors page for information about my background and other books.
Also in
General Board Games
The Red Dragon & the West Wind: The Winning Guide to Official Chinese & American Mah-Jongg
Sloper, Tom
Paperback
Yahtzee Score Sheets: 200 Large Score Pads for Scorekeeping 8.5" x 11" Yahtzee Score Cards
Nest, Game
Paperback
101 Board Games to Try Before You Die (of Boredom): A Definitive List of the Best Board Games Ever Made
Carmichael, Jarrod
Paperback
Mah Jongg: The Art of the Game: A Collector's Guide to Mah Jongg Tiles and Sets
Swain, Gregg
Israel, Ann
Hardcover
Beginner Chess Puzzles: 500 Practice Exercises to Take Your Game to the Next Level
Bennedik, Martin
Paperback
Pathfinder Abomination Vaults Adventure Path
Radney-Macfarland, Stephen
Jacobs, James
Hoskins, Vanessa
Hardcover
A World Champion's Guide to Chess: Step-By-Step Instructions for Winning Chess the Polgar Way!
Truong, Paul
Polgar, Susan
Paperback
Make Your Own Board Game: Designing, Building, and Playing an Original Tabletop Game
Daniels, Jesse Terrance
Paperback
Magic The Gathering: Rules and Getting Started, Strategy Guide, Deck Building For Beginners
Norland, Alexander
Paperback
Connecting God's Promises Dot-To-Dot: Extreme Puzzle Challenges, Plus Devotions
Feinberg, Margaret
Paperback
Intermediate Chess Puzzles: 500 Practice Exercises to Take Your Game to the Next Level
Bennedik, Martin
Paperback
The Chess Player's Bible: Illustrated Strategies for Staying Ahead of the Game
Eade, James
Lawrence, Al
Paperback
It's All a Game: The History of Board Games from Monopoly to Settlers of Catan
Donovan, Tristan
Paperback
Chess Scorebook: 100 Games - Chess Workbook - Notation Scoresheets to Log Scores, Matches, Tournaments and Results - Score Pad
Press, Red Tiger
Paperback
Would you rather?: Would you rather game book: WEIRD Edition - A Fun Family Activity Book for Boys and Girls Ages 6, 7, 8, 9, 10, 11, and
Monsters, Little
Would You Rather Books, Perfect
Paperback
The Minarian Legends: A Two-Thousand-Year History of the World of Divine Right
Rahman, Glenn
Paperback
The World's Most Boring Chess Book: The Isolated D-Pawn in the Endgame
Hazai, Laszlo
Rogers, Ian
Paperback
Pathfinder Abomination Vaults Adventure Path
Radney-Macfarland, Stephen
Jacobs, James
Hoskins, Vanessa
Hardcover
Favorite Board Games: You Can Make and Play
Provenzo, Eugene F., Jr.
Provenzo, Asterie Baker
Paperback
Pandemic - The Escape-Room Puzzle Book: Can You Solve the Puzzles in Time to Save Humanity
Ward, Jason
Games, Z-Man
Group, Asmodee
Paperback
The Complete Book of Solitaire and Patience Games: The Most Comprehensive Book of Its Kind: Over 225 Games
Morehead, Albert H.
Mott-Smith, Geoffrey
Paperback
Pathfinder Adventure Path: Death Sails a Wine-Dark Sea
Bendele, Rigby
Compton, John
Duckwitz, Brian
Paperback
Ticket to Ride(tm): The Official Cookbook
Ulysses Press, Editorsof
Ulysses Press, Editors Of
Hardcover
How to Play Craps: Master the Game of Craps. Rules, Odds, Winner Strategies and Much, Much More......
Gerard, Kevin
Paperback
Dr. Finn's Book of Solo Strategy and Word Games: A Collection of Single-Player Games for Adults and Kids
Finn, Steve
Paperback
Back to Basics: Chess Openings: A comprehensive guide to chess openings and opening play
Hansen, Carsten
Paperback
Chess for Beginners: The Complete Fundamental Step-By-Step Winning Guide Book. Rules, Strategies, Openings, Tactics, Checkmates
Collins, George L.
Paperback
Magic The Gathering: Strategy Guide For Beginners (MTG, Best Strategies, Winning)
Norland, Alexander
Paperback
Learn to Play Go: A Master's Guide to the Ultimate Game (Volume I)
Kim, Janice
Jeong, Soo-Hyun
Paperback
Word Freak: Heartbreak, Triumph, Genius, and Obsession in the World of Competitive Scrabble Players
Fatsis, Stefan
Paperback
Chess for Beginners: A Complete Overview of the Board, Pieces, Rules, and Strategies to Win
Nest, Game
Paperback
Celebrating Birds: An Interactive Field Guide Featuring Art from Wingspan
Rojas, Natalia
Martinez, Ana Maria
Hardcover
Escape from the Gallery: An Entertaining Art-Based Escape Room Puzzle Experience
Hamer-Morton, James
Paperback
Kismet Score Sheets: 120 Kismet Score Pads, Kismet Dice Game Score Book, Kismet Part Supplies
Publish, Keep Score
Paperback
Tackling the Trompowsky & Torre Attacks: Including a Complete Answer to the Barry-Tarzan Attack
Ivanov, Mikhail
Kotronias, Vassilios
Paperback
Bunco Score Sheets: Bunco Score Cards, Bunco Party Supplies, 100 Score Keeping Pages For Bunco Lovers
Publish, Keep Score
Paperback
Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms
Engelstein, Geoffrey
Shalev, Isaac
Paperback
