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Behavior Trees in Robotics and AI: An Introduction

Behavior Trees in Robotics and AI: An Introduction

Paperback

Series: Chapman & Hall/CRC Artificial Intelligence and Robotics

Technology & EngineeringGeneral ComputersProgramming

ISBN10: 0367571331
ISBN13: 9780367571337
Publisher: CRC Press
Published: Jun 30 2020
Pages: 206
Weight: 0.90
Height: 0.50 Width: 5.90 Depth: 9.10
Language: English

Behavior Trees (BTs) provide a way to structure the behavior of an artificial agent such as a robot or a non-player character in a computer game. Traditional design methods, such as finite state machines, are known to produce brittle behaviors when complexity increases, making it very hard to add features without breaking existing functionality. BTs were created to address this very problem, and enables the creation of systems that are both modular and reactive. Behavior Trees in Robotics and AI: An Introduction provides a broad introduction as well as an in-depth exploration of the topic, and is the first comprehensive book on the use of BTs.

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