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Believable Bots: Can Computers Play Like People?

Believable Bots: Can Computers Play Like People?

Paperback

Technology & EngineeringCognitionGeneral Computers

ISBN10: 3642445950
ISBN13: 9783642445958
Publisher: Springer
Published: Nov 9 2014
Pages: 318
Weight: 1.02
Height: 0.69 Width: 6.14 Depth: 9.21
Language: English

We share our modern world with bots - chatbots to converse with, roombots to clean our houses, spambots to fill our e-mail inboxes, and medibots to assist our surgeons. This book is about computer game bots, virtual companions who accompany us in virtual worlds or sharpen our fighting skills. These bots must be believable, that is human players should believe they are interacting with entities operating at a human level - bots are more fun if they behave like we do. This book shows how to create believable bots that play computer games, and it discusses the implications of making them appear human.

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Hingston, Philip

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General Computers